Not Everything Needs To Be A Soulslike, And Onimusha: Way Of The Sword Shows Why
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Not Everything Needs To Be A Soulslike, And Onimusha: Way Of The Sword Shows Why

In 2011, Dark Souls let players praise the sun, and that sun cast a shadow long enough to engulf the whole industry. The action-RPG--boosted by its spiritual predecessor, Demon’s Souls--kickstarted a new subgenre with a refreshing level of boldness…

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Michael Leri

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Source: GameSpot